![]() ![]() From snow capped mountains to sunlit skyscrapers and with plenty of sophisticated lighting effects, all passing by at full frame rate, Asphalt 6 is an excellent demonstration of what the graphics acceleration hardware in Symbian^3 phones can do. And no shortage once you start racing either. In fact, a high tech garage that you can look around in pseudo 3D, with Gameloft using their 3D technology from other games to good (if slightly trivial advantage): These get parked (logically) in a garage. After a while, you'll be able to boost its performance and durability, but initially you're limited to cosmetics, such as a new paint job:Īt any given time you've got multiple cars to pick from. I mentioned above that your car can be heavily customised. For example, at the start of each race, such a sequence (including your chosen car and graphics scheme) is created and rendered - here are few screens from such an example: Interestingly, the level of detail in the video sequence isn't that much higher than in the game's 3D world, we're getting to the point with these titles when everything that needs to be shown can be generated and rendered 'on the fly'. Mimicking Asphalt on other platforms, the game opens with a pre-rendered video sequence to set the atmosphere (this can be tapped through to skip it after the first few watches): The level of slickness on offer here is very high. The first and second involve (ahem) violently nudging competing cars off the road, something you'll get used to in Asphalt 6 HD.īut let's not get ahead of ourselves. The various race types (you'll encounter each as you work your way through a career) are shown below. A 'Free Race' mode is also present for those who simply want to while away a few minutes blasting along at 200kph. on iOS).Īs usual, Asphalt is built around a career mode, in which you start with a handful of average cars and then gradually build up, through placing in races and achieving (usually violent) objectives, to unlock new circuits, new cars, new upgrades, and so on. It's still not a realistic representation of driving a fast motor car, but at least the graphics, glamour and garage glitz are now up with the other mobile competition (e.g. In short, '6' only really fixes the last problem, but the game has had a significant spruce up all round as well and the sum of the parts is that Asphalt's score is now a full ten points higher and the game much more worth recommending to others. He also found that it ran a bit slow and with less than perfect frame rate. Ewan reviewed it and found it a 'nearly' game, with physics that was more arcade than realistic, with cheesy back story and limited difference between cars. Thanks for your support, well continue to add more features and surprises to deliver the most addictive and entertaining racing experience on iPhone.You may remember that Asphalt 5 HD was released in the first crop of 'HD' games for Symbian^3 phones in the Ovi Store, about six months ago. We also want to thank all our racing fans for making Asphalt 6: Adrenaline the most downloaded and best rated racing game on the App Store! * And all these in a game that runs twice as fast as previous iPhone models - Asphalt 6: Adrenaline is simply at its best on the iPhone 4S * Improved particle effects (tire smoke, collision particles, offroad driving particles) * Improved track draw distance and modeling of opponents' cars * Real-time shadows under the players car * Motion blur is activated during Adrenaline and crashes, giving these sequences a more cinematic and awesome feel * Real-time road lighting gives the tracks an even more detailed and realistic look * Smoother real-time reflection on the windshields for a heightened feeling of speed Asphalt 6 has been updated aimed at the 4S:Īsphalt 6: Adrenaline is back with a big bang in a special iPhone 4S update that takes full advantage of this incredible new device with even faster gameplay and incredible new visual features!
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